A European Alternative to Game Engines: The Immense Engine
In a bold move to reshape the gaming landscape, Arjan Brussee, co-founder of Guerilla Games and former technical director at Epic Games, is developing ‘The Immense Engine.’ This new game engine aims to provide a distinctly European alternative to dominant American and Chinese technologies like Unreal Engine and Unity. Brussee emphasizes the importance of creating a fully European-hosted engine that adheres to local regulations, potentially opening doors for applications beyond gaming, such as in defense and logistics.
Brussee’s vision includes leveraging AI to revolutionize game engine development. He argues that current engines are outdated, designed for traditional workflows that rely heavily on manual inputs. With the rise of AI, he believes theres an opportunity to create a more efficient framework that could significantly reduce the manpower needed for game development. This approach could not only streamline the process but also foster innovation in how 3D worlds are constructed.
As the gaming industry continues to evolve, the introduction of The Immense Engine could mark a pivotal shift towards more localized and adaptable game development tools. Will this new engine redefine the standards for game creation in Europe and beyond? Only time will tell.
Original source: https://www.videogameschronicle.com/news/guerilla-games-co-founder-and-epic-veteran-building-a-european-alternative-to-unreal-engine/